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W-NINE: A Two-Stage Emulation Platform for Mobile and Wireless Systems


More and more applications and protocols are now running on wireless networks. Testing the implementation of such applications and protocols is a real challenge as the position of the mobile terminals and environmental effects strongly affect the overall performance. Network emulation is often perceived as a good trade-off between experiments on operational wireless networks and discrete-event simulations on Opnet or ns-2. However, ensuring repeatability and realism in network emulation while taking into account mobility in a wireless environment is very difficult. This paper proposes a network emulation platform, called W-NINE, based on off-line computations preceding online pattern-based traffic shaping. The underlying concepts of repeatability, dynamicity, accuracy, and realism are defined in the emulation context. Two different simple case studies illustrate the validity of our approach with respect to these concepts.

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Correspondence to Emmanuel Conchon.

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Open Access This article is distributed under the terms of the Creative Commons Attribution 2.0 International License (, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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Conchon, E., Pérennou, T., Garcia, J. et al. W-NINE: A Two-Stage Emulation Platform for Mobile and Wireless Systems. J Wireless Com Network 2010, 149075 (2009).

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