From: Behavioral learning game for socio-physical IoT connections
Parameter | Value | Description |
---|---|---|
n | 10 | The number of network agents (i.e., players) |
m | 5 | The number of strategies (i.e., data packet transmission probability) |
ϱ | 1 | The player’s action willingness for data packet transmission |
Γ | 0.05, 0.075, 0.1, 0.125, 0.15 | Pre-defined minimum bound for cooperative degrees |
φ | 0 ≤ φ ≤ 1 | Each player’s social tie strength with another other player |
ε | 1 ≤ ε ≤ 1 | Each player’s cooperative degree for the total system performance |
unit_time | Second | Length of equal intervals in partitioned time axis |
P L | 0.5 | The social link exist probability in the SGUM scheme |
w mn | 1 | The strength of social tie for each social link in the SGUM scheme |
p f | 1 | Flow-related parameter in the USPI scheme |
p n | 1 | User-related parameter in the USPI scheme |