From: Pursuit-evasion games: a tractable framework for antijamming games in aerial attacks
Grid points where solution was found | Percent | ||
---|---|---|---|
Analytical approach | 80 | 98.8 | |
Optimization approach | 103 iterations | 9 | 11.1 |
104 iterations | 21 | 25.9 | |
105 iterations | 33 | 40.7 | |
Hybrid approach | 102 iterations | 59 | 72.8 |
103 iterations | 80 | 98.8 | |
104 iterations | 81 | 100 |