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Table 2 Results obtained using optimization approach, with and without \(\hat {\Delta v}\) approximation, for capacity game

From: Pursuit-evasion games: a tractable framework for antijamming games in aerial attacks

  

Grid points where solution was found

Percent

Optimization approach

103 iterations

5

6.2

 

104 iterations

7

8.7

 

105 iterations

33

40.7

Optimization approach, \(\hat {\Delta v}\) approximation

103 iterations

11

13.6

 

104 iterations

44

54.3

 

105 iterations

73

90.1