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Table 2 The average response time of each test algorithm after blocking

From: Performance bottleneck analysis and resource optimized distribution method for IoT cloud rendering computing system in cyber-enabled applications

3D scene

Average render response time (ms)

VFC algorithm [21]

CHC algorithm [22]

CHC++ algorithm [23]

Virtual park scene

44.5

50.24

39.63

Powerplant scene

50.42

40.61

39.81

Virtual city scene

45.76

40.89

39.92

Average

46.89

43.38

39.78