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Table 2 The average response time of each test algorithm after blocking

From: Performance bottleneck analysis and resource optimized distribution method for IoT cloud rendering computing system in cyber-enabled applications

3D scene Average render response time (ms)
VFC algorithm [21] CHC algorithm [22] CHC++ algorithm [23]
Virtual park scene 44.5 50.24 39.63
Powerplant scene 50.42 40.61 39.81
Virtual city scene 45.76 40.89 39.92
Average 46.89 43.38 39.78