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Table 6 CDN challenges in MSN

From: Content distribution and protocol design issue for mobile social networks: a survey

Method

Challenges

Contributions

[96]

Startup latency (QoS)

Proposed for the purpose of downloading the initial packets of a content item that is from the closed CDN nodes geographically

[97]

Startup latency (QoS)

Proposed an efficient technique for the buffer management which distribute the client’s buffer among the ON region

[98]

Startup latency (QoS)

Proposed for the division of the playback of the buffer into the CDN region, an emergency region along with a peer region. The peer region is transformed to an emergency region in the case of the user failure to download the required content from neighboring peers before the playback deadline

[99]

Startup latency (QoS)

Proposed for P2P resources and scheduling algorithm for the purpose of achieving fewer startup delays

[100]

Startup latency (QoS)

Proposed the chunk pre-fetching based algorithm build on social relationships along with the physical position of peers in online social networks (OSNs)

[101]

Playback latency (QoS)

Proposed an algorithm called location-based peer selection by the induction of a CAN .method that clusters peers that is based on the delays and the channel streaming they are watching

[102]

Inaccessibility

Proposed an architecture known as CDN centralized hybrid architecture that is based on BitTorrent to solve the problems of firewalls

[103]

Authentication

A proposed a scheme for peer authorization with the help of a network coding scheme for the purpose of preventing illegal distribution of the content within the network

[104]

Copyright

Proposed architecture called centralized PA-CDN, such architecture used tracker server to authorize the users